TouchGFX with 16 bit 8080 LCD interface
- January 20, 2021
- 7 replies
- 3900 views
Hello. We have a need to work with a 16-bit 8080 style LCD interface. Would like to have the benefits of the latest TouchGFX tool (4.16.0) and STM32CubeMX to build quickly and debug our GUI screens. After some investigation, found the following kit which appears to be close to our hardware need:
STM32L496G-DISCO
Ran TouchGFX -> created a fresh project using this target kit -> imported the Pool Lights demo -> ran the simulator -> runs fine -> Generated the Code.
Launched the STM32CubeMX .ioc file from the project folder -> toolchain requested to migrate to the current versions of the wizard code -> allowed for this update -> selected IAR compiler -> went back to TouchGFX to re-generate the code for the IAR target compiler -> returned to STM32CubeMX and built the project -> launched the IAR compiler -> compiled -> facing assorted errors.
Same errors with Keil compiler. Screens are attached.
Can anyone share if we are properly building for this target kit and toolchains?
Interested to experiment with this hardware with the 16-bit 8080 LCD display before moving to our custom hardware design which will be very similar.
Welcome all suggestions - including if we need to select a different hardware kit (but must have the 16 bit parallel bus).
Thanks.