Solved
TouchGFX use of wild card??
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Simply add to screen textarea with wildcard fill required parts and generate code
in base file you will see syntax definition and in your code use same with your invention
Unicode::snprintf(informationTextAreaBuffer1, INFORMATIONTEXTAREABUFFER1_SIZE, "%d", randomLineSpacing);
informationTextArea.invalidate();Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.