TouchGFX - reducing flash consumption
Hi,
I am trying to implement simple GUI with TouchGFX 4.20 on STM32F303 MCU. I have limited amount of memory for GUI. Even few kBytes important. When I look memory consumption of TouchGFX I see weird functions that I don't call or not to use some widgets that may cause implicitly call them. I marked two of these functions on the screenshot below. Is there a way to prevent holding these functions on flash. It would also great to know how to reduce flash consumption of touchGFX.(I disabled textureMapper and I use partial frame buffer) .
