TouchGFX L8 Color Encoding
Hi,
because of RAM limitations I decided to try out the L8 color encoding, which is supported by the LTDC of my STM32H753. The basic function is working now, however not to a satisfying extent.
In the CubeIDE V 1.5.0, under TouchGFX 4.16, only 8 Bit color space (ARGB2222 etc.) is available, when using the L8 functionality:
The problem with this is, that some colors look awful, and especially the anti aliasing of text is bad.
This brings me to the question, why for example L8RGB565 or L8RGB888 is not supported from TouchGFX side.
Technically, from my understanding, it does not matter, since the memory space of the color lookup table is allocated anyway (256*32Bit words).
I would really be glad to display the "true" colors (for corporate design). Limiting myself to 256 of those would not be a problem.
Am I missing a crucial setting here or is this maybe supported in more recent releases of TouchGFX/CubeIDE?
