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COSEBE
Senior
Nov 25, 2019 12:05 AM UTC
Question

TextureMapper - SetupAnimation - endvalue BUG

If I create add a texture mapper and want to rotate around Z, I use :

textureMapperImage.setupAnimation(AnimationTextureMapper::Z_ROTATION, 32.767, 200, 20, EasingEquations::linearEaseNone);

Base on this :

https://www.touchgfx.com/documentation/html/classtouchgfx_1_1_animation_texture_mapper_a42439783030c26e2254ed936f5ac9b44.html#a42439783030c26e2254ed936f5ac9b44

endValue is a float

But is this value is more than 32.768, the effect become wrong.

For information, the Z value in designer is 0

Sébastien

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1 reply

Martin KJELDSEN
Principal III
Jan 9, 2020 8:35 AM UTC

I'm pretty sure we've fixed this in 4.13.0 which is out now!