STM32L4R9 + touchgfx4.20 + MDK build error?
Error: L6218E: Undefined symbol touchgfx::paint::rgb565::lineFromColor(unsigned short*, unsigned, unsigned, unsigned char, unsigned) (referred from painterrgb565.o).
How to resolve?
Error: L6218E: Undefined symbol touchgfx::paint::rgb565::lineFromColor(unsigned short*, unsigned, unsigned, unsigned char, unsigned) (referred from painterrgb565.o).
How to resolve?
Hello @zhuij.1 ,
I tried to reproduce your error, but everything worked fine for me when I started a STM32L4R9 project from scratch, generated code for MDK-ARM in CubeMX and then generated code in TouchGFXDesigner.
Could you please try to delete your Middlewares>ST folder, then press generate code in TouchGFXDesigner again. After that, please try to rebuild your MDK-ARM project and let me know if you still have the same issue.
Thank you,
/Yoann
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