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Imen
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You mainly need to check the pixel clock of the display to use it, you should match the Table 14. STM32L4+ maximal supported pixel clock (in the AN4861).
And also the used memory bandwidth since it is the main bottleneck of GFX perf.
Imen
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Your question isnt good defined, in teory you can support 10000x10000 or any number when display used have own framebuffer and you dont need x frames per second.
When you ask does it support 30Hz ... calculation for MCU RAM/CLK/BUS/BPP can aproximate yes or not.
Your question isn't always true defined, in idea you could guide 10000x10000 or any range here when display used have own framebuffer and also you do not need x frames in step with 2d.