Visitor II
July 28, 2021
Question
STM32H747i-DISCO 16-bit framebuffer in TouchGFX 4.17.0?
- July 28, 2021
- 1 reply
- 1250 views
So I just got my STM32H747i-DISCO dev board and have been messing around with TouchGFX. I'm having trouble configuring the project in STMCubeMX and TouchGFX Designer to use a 16bit RGB565 framebuffer. If I select anything besides RGB888/24bit I get a distorted image with static bars on the screen. So 24bit works fine but 16bit does not.
I've tried setting the LTDC Display Type and Framebuffer Pixel Format in STMCubeMX to RGB565 and Color Depth in TouchGFX Designer to 16bit but that isnt enough. I've attached the various settings I've tried changing in STMCubeMX.
I think this display should support a 16bit framebuffer since a demo project in an older version of TouchGFX was using a 16bit framebuffer.
