STemWin Button - not getting WM_NOTIFICATION_RELEASED message
I've built a page using the GUI builder which has several buttons. When the app runs, it gets WM_NOTIFICATION_CLICKED messages but no WM_NOTIFICATION_RELEASED messages (via the touch screen.,) A consequence is that the button remains in the 'pressed' state until I press another button. I can also not click the button twice in a row because it never gets the second WM_NOTIFICATION_CLICKED message.
This is on a STM32F429I-DISCO board.The gui builder produces the following structure to initialize the screen:[code]static const GUI_WIDGET_CREATE_INFO _aDialogCreate[] = { { WINDOW_CreateIndirect, ''Window'', ID_WINDOW_0, 0, 0, 240, 320, 0, 0x0, 0 }, { BUTTON_CreateIndirect, ''Connect'', ID_BUTTON_0, 30, 14, 80, 20, 0, 0x0, 0 }, { BUTTON_CreateIndirect, ''Disconnect'', ID_BUTTON_1, 130, 15, 80, 20, 0, 0x0, 0 }, { BUTTON_CreateIndirect, ''Send'', ID_BUTTON_2, 30, 45, 80, 20, 0, 0x0, 0 }, { BUTTON_CreateIndirect, ''Status'', ID_BUTTON_3, 130, 45, 80, 20, 0, 0x0, 0 }, { MULTIEDIT_CreateIndirect, ''Edit'', ID_EDIT_0, 3, 105, 234, 180, MULTIEDIT_CF_READONLY, (40*12), 0 }, { BUTTON_CreateIndirect, ''Button'', ID_BUTTON_4, 30, 75, 80, 20, 0, 0x0, 0 }, { MULTIEDIT_CreateIndirect, ''Edit'', ID_EDIT_1, 3, 287, 234, 30, MULTIEDIT_CF_READONLY, 0x64, 0 }, // USER START (Optionally insert additional widgets) // USER END};[/code] (OK I lied, I modified a couple EDIT widgets to MULTIEDIT because the GUI builder does not support MULTIEDIT widgets. But those work fine.)The code that responds to the button event is:[code] case ID_BUTTON_0: // Notifications sent by 'Connect' switch(NCode) { case WM_NOTIFICATION_CLICKED: // USER START (Optionally insert code for reacting on notification message) UsrLog(''press''); // USER END break; case WM_NOTIFICATION_RELEASED: // USER START (Optionally insert code for reacting on notification message) UsrLog(''release''); // USER END break; // USER START (Optionally insert additional code for further notification handling) // USER END } break;[/code]I just added code to log unhandled messages and the only thing I see (for the button of interest) is WM_NOTIFICATION_MOVED_OUT when I click on another button.I also tried using BUTTON_SetReactOnLevel(). The result was that I only get one WM_NOTIFICATION_CLICKED (though the button continues to get WM_NOTIFICATION_MOVED_OUT if another button is clicked after clicking it, even though no buttons get the WM_NOTIFICATION_CLICKED message.)Any suggestions on what to do to get the release messages is welcome! #stemwin-button-wm_notification_r