Question
Start MX_TouchGFX_Init() cause HardFault_Handler
Hi
I have a project Build wit TouchGFX tools.
When start MX_TouchGFX_Init() cause HardFault_Handler.
The chain of process are MX_TouchGFX_Init > touchgfx_init(); > Texts::setLanguage(0); > currentLanguageTypedText = typedTextDatabaseArray[id]; > HardFault_Handler.
This parts are generated by tools.
Someone help me ?
Thank
