Some unicode characters are not displayed correctly
I am using font Noto Sans Regular which contains glyphs for omega and subscript 2. My wildcard range is set to: a-z,A-Z,0-9,0x0040,0x00B0,0x00B2,0x03a9,0x2082. However the characters are displayed incorrectly:-
Unicode::strncpy(Buffer, "\u03A9", 10); // displays as O not Omega
Unicode::strncpy(Buffer, "\u2082", 10); // displays as 2 not subscript 2
Other unicode characters are displayed correctly:-
Unicode::strncpy(Buffer, "\u00B0", 10); // displays correctly as °
Unicode::strncpy(Buffer, "\u00B2", 10); // displays correctly as superscript 2
I noticed Designer generated file Font_NotoSans_Regular_14_1bpp_4.cpp, containing characters 0x2082, 0x2082, which I have included in the build.
