Question about monitoring the framebuffer and TouchGFX data path
MCU: STM32H725
FLASH: Internal SDRAM:
External The driver used is the one used in H735-DK.
I am experiencing an issue where some images (pixels) are not displayed correctly on the LCD and I am trying to debug it.
I have two questions:
How to verify if data has been correctly stored in the framebuffer (0x90000000)?
- In debug mode, after the screen appears, I paused the operation and checked the framebuffer address (0x90000000) using the memory monitor provided by STM32CubeIDE. I would like to confirm if this method is correct.
- For Box widgets, I confirmed that data is stored in the framebuffer address using the above method. However, for Text widgets, data was not found in the framebuffer address.
- I used the method mentioned above because it seems that the pause function during write in the memory monitor is not working for SDRAM using MDMA
I would like to know the data path from the framebuffer through TouchGFX to LTDC.
- Before exporting data via H/W RGB interface, I want to ensure the data is correct. I want to know the points where data can be checked from the framebuffer to the RGB interface and the data path.

