Odd behaviour with TouchGFX 4.17.0
Good afternoon,
I've come across some odd behaviour and wanted to check in with you on it.
I have been developing a project since TouchGFX 4.14 I believe, that I've been running and migrating through the updates without much hassle.
Today, I migrated to 4.17.0, and copied/ pasted a Text Area from one screen to another (I know, my bad !).
This is ultimately the change I found altered the project: I run into Hardfault Handler every time the TouchGFX task starts.
Removing that bit of Text Area "solves" the problem, aka my board boots up, but I end up with either errated colors on my images, or overlapping adjacent screens on/ through my buttons (see pictures). Also the rest of my program does NOT run fine (no comms, no I/O, nothing seems alive - I have yet to determine what is and isn't).

For reference (in simulator, which runs fine in any case):

What could possibly have gone wrong during the migration ?
My project runs on a STM32F769II-DISC0 board. If you need more info I can provide, but not the project files as it is confidential.
Thanks in advance
JMS