Question
Need to configure LCD24bpp::fillBuffer for 32bit writes
I'm having an issue with my framebuffer generated by TouchGFX. Source code is not provided for this section of the engine. Due to constraints of the STM32F4 I can only write to my external SDRAM in 32 bit words. However the touchgfx::LCD24bpp::fillBuffer wants to write it with 8 and 16 bit pointer pointers. My TFT display is an RGB888. Is there a hook or some other thing I might be missing? Thanks for any help.