Make a TouchGFX app that runs on different screen resolutions
I am planning to develop an application using touchGFX and one of the requeriments is that it should run on different display's sizes (5 and 10 inches).
Is there any way to make an app that automatically resizes its elements depending on display's size? This is very common on mobile apps, but I haven't found any example or article describing how to do it with touchGFX.
Thanks in advance.
