Limit to number of Text Area items on TouchGFX screen?
Does anyone know what might limit the number of text (Text Area) items that can be displayed on the screen?
I am using TouchGFX designer (4.13.0) to generate an application on a STM32H743I-EVAL2 board. My application has very basic screens. I find that a screen will not appear on the display if it contains >12 visible text items, and the application appears to hang. Additional text items can be in the design so long as visible is checked on no more than 12 items. A button containing text seems to count as one of the 12 text items. I ruled out: length of text content, font size, and font color as affecting this problem.
I can programatically make additional text items appear by adding a button, where a button click makes a 13th, 14th (and probably more) text items visible.
Let me know if you have a suggestion or can explain why this problem occurs.
Thank you,
Dan
