Integrating a Timer Interrupt with TouchGFX Graphics
I'm working with the STM32F769I-DISCO board.
I initialized a timer with an interrupt in main.cpp and I put an infinite while(1) loop before all the TouchGFX graphics initialization functions. The interrupt works fine, toggling an LED every second.
However, when I let the graphics initialize, the interrupt doesn't seem to be working. The LED just remains in it's initial state. Is this because the TouchGFX runs in another thread? Is there a way I can have the timer interrupt working to toggle the LED while the TouchGFX graphics are running?
Thank you