I cannot get the Keil target to build without errors.
I am using the STM32F469I Disco board.I have created a project and then opened the generated Keil project. I simply try to build the generated project. The errors appear to be caused by not linking to the 'stm32f469xx.h' file. The correct compiler #define has been added. I even removed all the ELIF statements and hardcoded the correct header file with no joy. I was expecting this to build without any extra work. Is this the case?
I have tried this on 2 projects with the same outcome. One is a project with 4 empty screens. The other is a project that I was using to test screen designs using visual studio. This is running in visual studio but will not build in Keil.
I am using Keil uVision 5. Although I have used TouchGFX in the past it was on an older version. I also never used the generated Keil project but linked the generated files to my own project. Was hoping not to have to do this.
