Question
How TouchGFX fonts are encoded?
Small generated fonts are not pixel perfect (in fact 70% are incorrect), and I want to fix them by hand.
My generated font data looks like this (10px source sans, 1bpp):
// Unicode: [0x0030, zero]
0x96, 0x99, 0x99, 0x06,
// Unicode: [0x0031, one]
0x93, 0x24, 0x1D,
// Unicode: [0x0032, two]
0x96, 0x48, 0x24, 0x0F,
// Unicode: [0x0033, three]
0x87, 0x68, 0x98, 0x06,
// Unicode: [0x0034, four]
0x8C, 0xA9, 0xF4, 0x11, 0x02,
// Unicode: [0x0035, five]
0x1E, 0x71, 0x88, 0x07,How this encoding works, so that I can edit it?
