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EJasi.1
Associate
March 25, 2020
Solved

How to use touchGFX in a project on m3 processor (on f107 for example) without tft display?

  • March 25, 2020
  • 1 reply
  • 758 views

Cube does not allow connecting through additional applications, and the library does not have libtouchgfx.a for m3. In version 4.10 this file is. Use old version?

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Best answer by EJasi.1

I figured it out.

Create a project for the board (cortex-m4 or cortex-m0) with a screen. Turn on touchGFX. Interface - Custom. App Tick Source - Custom. Graphics Accelerator - None. The rest is as you need.

Copy the TouchGFX folder (where the gfx project is) and copy the library folder (Middlewares / ST / touchgfx).

Understand includes and use the libtouchgfx.a library for Cortex-m0.0693W000000V4q8QAC.png

1 reply

EJasi.1
EJasi.1AuthorBest answer
Associate
March 31, 2020

I figured it out.

Create a project for the board (cortex-m4 or cortex-m0) with a screen. Turn on touchGFX. Interface - Custom. App Tick Source - Custom. Graphics Accelerator - None. The rest is as you need.

Copy the TouchGFX folder (where the gfx project is) and copy the library folder (Middlewares / ST / touchgfx).

Understand includes and use the libtouchgfx.a library for Cortex-m0.0693W000000V4q8QAC.png