how to remove unused graphic not referred in screens..
hi,
slowly slowly i've got my growing TouchGFX project to become too fat for the2MB flash on a STM32F429..
as i've put too much graphic assets on the "database" and i'm not using all of them in the screens, i'm wondering if there's a way to find out "programmatically" which assets are not really referenced.. ( i know which "few" icons i put up with a routine..)
i only found this thread, 4 year old, that's really shows a manual procedure (and tedious..) =)
https://touchgfx.zendesk.com/hc/en-us/community/posts/207462585-Removing-unused-bitmap
thanx for hints!