How to make items made on the TouchGFX gui visible?
Please excuse me if this is a very basic question. I created a screen with a couple of buttons on it and a text area with a wildcard on it to increase in value when one button is pressed and decrease in value when the other button pressed. This works fine without any problems.
However, the next thing I did was add code to the screen to a needle "Shape" that will be rotated in one direction when a button is pressed and in the other direction when the other button is pressed. This was all done by editing the code of the screen instead of using the TouchGFX gui. This works fine as well.
However, the buttons and the text area created in the TouchGFX gui are not visible with the added code for the needle. I see there is a way to set the Z order within the gui but the needle I added in code is not available in the gui. I can click in the area where the button is located (but not visible) and the needle rotates as expected.
The items in the gui are located in the view "Base" files which are gui_generated. I have access to them in the screen code, but cannot simply do an "add" for the item because the compiler complains that they are already added.
Are items added to the design using the TouchGFX gui compatible with items added to the screen's cpp code?
