Just to return to this.
Keyboard has a getBuffer() method that returns the keyboard buffer.
Unicode::UnicodeChar* getBuffer() const
{
return buffer;
}
You can then use Unicode::strncpy() to copy this to whatever buffer you're using with your TextAreaWithOneWildcard
/**
* @fn static uint16_t Unicode::strncpy(UnicodeChar* RESTRICT dst, const UnicodeChar* RESTRICT src, uint16_t maxchars);
*
* @brief Copy a string to a destination buffer, UnicodeChar to UnicodeChar version.
*
* Copy a string to a destination buffer, UnicodeChar to UnicodeChar version. Stops if it
* encounters a zero-termination, in which case the zero-termination is included in
* the destination string. Otherwise copies maxchars.
*
* @param [out] dst The destination buffer. Must have a size of at least maxchars.
* @param [in] src The source string (UnicodeChars)
* @param maxchars Maximum number of characters to copy.
*
* @return The number of characters copied (excluding zero-termination if encountered)
*
* @warning If there is no null-termination among the first n UnicodeChars of src,
* the string placed in destination will NOT be zero-terminated!
*/
static uint16_t strncpy(UnicodeChar* RESTRICT dst, const UnicodeChar* RESTRICT src, uint16_t maxchars);
/Martin