Question
Hi, I would appreciate any help regarding how a jpeg loader can work with the TouchGFX designer.
Hi everyone!
The example linked in the documentation (https://support.touchgfx.com/4.14/docs/development/ui-development/scenarios/loading-images-at-runtime) is only about a dynamically created bitmap, but no clue how to use it in the designer is given (in the project there is not .touchgfx file).
Do the jpg images have to be loaded at runtime? Is there another way??
Anyway, there is any tool given to add a jpg image to the stm32CubeIDE project?
Many thanks
