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VKost.3
Associate III
April 6, 2021
Question

HardFault after function call touchgfx::OSWrappers::signalVSync()

  • April 6, 2021
  • 3 replies
  • 1011 views

I am using a custom interface, the settings are below!

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3 replies

VKost.3
VKost.3Author
Associate III
April 6, 2021

Resizing the screen 128 110 stops crashing HardFault!

VKost.3
VKost.3Author
Associate III
April 6, 2021

What could be the problem?

Alexandre RENOUX
Visitor II
April 6, 2021

Hello VKost.3,

Hardfault is good to have to some extent because it's a quite straight-forward issue.

This is mostly triggered when you are trying to access some memory space that you are not supposed to access.

Try to look in that direction. Is there any arrays or memory you have not sized correctly ?

(Btw I believe your framebuffers start address are correct in terms of size)

/Alexandre