Question
Garbage in framebuffer
Good afternoon to everyone!
I have some problem with flushing or rendering.
My settings:
- partitial framebuffer, 4 bloks, 16bpp, 32000 block size;
- internal RAM for framebuffer;
- use DMA2D and DMA2 for FMC (STM32F469);
Problem - after start UI if we press "Reset" UI button, release image button is corrupted. I am check bitmap and bitmap in framebuffer - they very difference. Result in pic.
After two click this corruption disappears. But similar problem in swap container(upper text label "LFP1") never disappears.

Thank you in advance!
