Creating a TouchGFX (FreeRTOS) project for STM32F7 with CubeMX and KEIL ARM6 Compiler
Hi guys,
I recently started working with TouchGFX and made some demos for the STM32F769-DISCO which all ran smoothly. Now I wanted to switch to the ARM6 Compiler and everything went down the drain, a lot of TouchGFX and FreeRTOS Compiler errors.
I tried researching the topic and to find some configuratoin parameters to switch libraries or something like that but wasn't successfull.
Can you point me in the right direction on how to switch automatically generated KEIL projects with TouchGFX and FreeRTOS from ARM5 to ARM6 compiler?
Thanks and cheers!
