Compiler switch -fno-exceptions
As described on page [support.touchgfx.com/4.19/docs/development/ui-development/working-with-touchgfx/using-ides-with-touchgfx], building a TouchGFX project requires the compiler switch -fno-exceptions. The GCC options in the Makefile contain the switch.
I tried to change the switch to -fexceptions, and I could build and run my project (on an STM32H750B), which explicitly uses exception handling. All exceptions that will be thrown will be caught inside the application logic. All exceptions are intended to never reach the TouchGFX routines.
My question is now: What can go wrong?
Thank you in advance!