Senior
December 4, 2020
Question
CircleProgress: PainterRGB565Bitmap::render() crash
- December 4, 2020
- 3 replies
- 1625 views
Hello,
I implemented the demo animation described in the CircleProgress example.
Everything works correctly with the simulator.
On the target, a crash occurs after calling the circleProgress.setValue (nextValue).
The crash occurs even if the initial value of the circle is different from 0 and in this case I don't see anything on the display.
How to solve?
Best Regards
/Antonello