Can I use PSRAM as FrameBuffer in STM32L4R9?
Dear TouchGFX team,
I am developing STM32L4R9 B/D including
- DSI video mode LCD.
- PSRAM
- OctoSPI Flash
- etc..
I use two frame buffer in internal SRAM and one animation storage buffer in PSRAM.
- setFrameBufferStartAddresses((void*)FRAME_BUFFER0, (void*)FRAME_BUFFER, (void*)ANIMATION_STORAGE);
== > It works fine without special problem.
Buf two frame buffer in internal SRAM is so big and I need to change the location to PSRAM.
So I changed the address of FRAME_BUFFER and FRAME_BUFFER0 to PSRAM address.
But the display is crashed. I can't get screens that I wanted. As I mentioned, no problem when I use PSRAM as animation storage buffer.
Using PSRAM as a frame buffer is impossible? OR It's just a problem in setup?
Please let me know if any solution or good guideline.
Thanks in advance!
J.Park
