BUG? STemWin libraries not included in project
I'm trying to play with STemWin (I can't use TouchGFX because I'm on Linux) on the STM32F429iDiscovery board. When I create my project in STM32CubeIDE and build, it's clear that the STemWin libraries are not part of my project. I can create a folder in my project, copy STemWin_CM4_wc16.a there, rename it with a 'lib' prefix, and add a library path and file in the project settings and get it to compile (though the code will then compile and download to the target, it still won't run properly.)
FEATURE REQUEST: When GRAPHICS -> STemWin is enabled in CubeMX, the GUI should ask the user whether to use the 16- or 32- bit wchar version, whether or not to use speed optimized version, and whether or not to use the RGBA version of the library, and the library should automatically be included in the project. The project should build with no linker errors without the user manually moving libraries around or changing the project settings for library paths.
