Associate III
February 8, 2019
Solved
Bitmap::dynamicBitmapCreate() fails to allocate (JPEG decoding)
- February 8, 2019
- 13 replies
- 6174 views
Hi,
I'm trying to load jpeg files in TouchGFX by using the JPEG Loader Library. I have downloaded that from the Git using the link given in TouchGFX Forum. I have added the Library in my project and tried to load a jpeg image. The image was not loaded, the image is placed in the working folder alone. I have set the break point and checked if the file is opened successfully or not. The file was opened successfully but i didn't the image in simulator output . Suggest me a solution for this issue.

