Adding a variable breaks the build - Is it possible to see the memory boundaries of individual RTOS tasks?
I am assuming this is a memory boundary issue, but maybe it is something else: I have an application that runs just fine, using a simple push button interrupt serviced by its own Free RTOS task, which is suspended until triggered. For some reason, when I add a completely unrelated variable to the Touch GFX model class **larger than a bool type**, the task throws a hard fault. It's like I'm on a boundary; I've increased task sizes beyond anything reasonable to expect, but still adding that one variable to the .hpp file breaks the build. Any similar experiences to share are appreciated.