Actual Hardware Requirements for custom touchgfx implementation
Hi together,
I have a tinker board with a STM32F405RG (1024kB Flash 192kB SRAM, no FMC, no DMA2D) and an EADOGXL Display (SPI, 240x128, 4bit Grey).
As of now i've only played with the 'baremetal' data and command to the display.
I am wondering what the actual hw requirements for a custom board in touchgfx are.
Is the DMA2D (ChromART) required?
It says so in the Getting started with cubemx https://touchgfx.zendesk.com/hc/en-us/articles/360020001492-Getting-Started-with-CubeMX-and-TouchGFX
I plan to use a single (or double) frambuffer in internal Memory, as it is a greyscale display with a not to high resolution it should be 240*128*4bit = 15kB of SRAM.
Am I missing something else?
Btw is there any full toturial on how to create your own target/board from scratch?
Thanks in advance
