Question
STM32IDE+TouchGFX can't start.
I try to connect LCD by SPI to Nucleo-767 and TouchGFX.
LCD screen work perfect and I could draw on it without a problem, but I stuck with TouchGFX.
I found that void TouchGFXHAL::flushFrameBuffer never call.
Check this video - https://youtu.be/1UhEx7E_dH0
What I did:
- New project for my board
- Make timer for VSync each 15ms
- Add TouchGFX Generator package
- Add CRC
- In TouchGFX settings set size 320x240 and RGB888.
- Open TouchGFX Designer, add button, and generate code.
- In code add start & callback for timer and call function for generate tick
- add switch on led on board.
LED doesn't light.
Of course, I checked that timer callback works, led works.
In debug mode I found that app stuck in lockFrameBuffer function.
What I did wrong?
