Hello @skydiver ,
When you draw a simple rectangle and see it shattered, can you look at the content of the framebuffer and verify that it is also shattered?
Can you share a picture of the shattered rectangle?
Can you share your project ? Especiall...
Hello @jchernus-fikst ,
When that change is included, my FW will result in a black screen. However, when I revert it back, the screen displays it's GUI just fine.
Just to be clear, this is the only change between the working project and the non w...
Yes that is because by default the block size is set to 20 pixels of height.
You could try to set your block size to 2 * 20 * 303 but since you have full white or full black blocks previously, I would guess there is something more than just the block...
I see that you are using partial buffer, GRAM display.
I do not know your hardware.
Are you sure that you have embedded memory on your display?
Also, regarding the partial buffer strategy, it is what is causing the blocks of black and white.You set t...