STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Running out of Code Space

Hello Everyone,I'm using an STM32L496 (1MB of flash) with an MT25QL128A external flash memory (16MB) for graphics assets in my TouchGFX application. I'm finding that I'm running out of code memory (the memory on board the STM32, not the memory on the...

BWKidd by Senior
  • 480 Views
  • 3 replies
  • 1 kudos

bootloader with simple text to lcd stm32F7

I have a custom stm32f746 project.  Touchgfx main app is working.  LCD is 800x480I developed a bootloader that is also working.Now just want minimum necessary peripherals to allow simple TEXT output to LCD to show bootloader status.  Trying to keep b...

FJB2069_0-1758500474689.png FJB2069_1-1758500516148.png FJB2069_2-1758500722469.png
FJB2069 by Senior
  • 325 Views
  • 1 replies
  • 0 kudos

TouchGFX with Zephyr RTOS on STM32H745

Hi Community, We are exploring the migration of our FreeRTOS-based firmware to Zephyr. Our current design heavily relies on TouchGFX (provided by ST) for controlling an 800×480 touch display. Here are some key details of our setup: TouchGFX with exte...

Text Glitching When in Portrait Mode

Hello,TouchGFX seems to have some sort of a “bug”, where in PORTRAIT orientation the text will glitch with some weird white lines, unless there is an image in the item-tree situated ABOVE text items. It doesn’t have to be any image in particular, but...

0fd253de-8d11-46a5-a67e-33b096e922a8.png Screenshot 2025-07-14 at 10.34.22.png a9b73ab8-47d8-41f0-a00c-7c03bf06f611.png 750f9146-1650-45b8-b89a-00c02c5ef565.png
montea by Associate II
  • 288 Views
  • 2 replies
  • 0 kudos

Partial Frame Buffer not updating

Hi all,I'm trying to use the partial frame buffer feature and I get the first two partial frames (40 lines), but TouchGFX does not seem to update the screen into the partial buffer.  Just using TouchGFX no DMA, and no ChromArt. My home screen is :But...

Archer_Lawrence_0-1754587554422.png Archer_Lawrence_1-1754587770711.png