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TFT on STM32, use STM32CubeF4 or STemWin or what's current?

Question asked by Grant Bt on May 9, 2018
Latest reply on May 17, 2018 by bradaas

Hi, I am starting on a new project using a 3.5" 320 x 240 TFT that has an SSD1963 controller. I need to select a processor for this and it seemed like a good chance to use an ARM, but so many choices!  It looks like there are (or have been) several graphic libraries, but it's hard to know what is "current"? I have selected nothing at this point, only the LCD is specified.  Or should I use a graphic library from a compiler vendor or somewhere else entirely?  The will be a user interface, not a movie player.


What would you recommend as a graphic library and/or a current micro?  The main application is not huge or complex.