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How to change Code address in Flash using SWSTM32?

Question asked by Mrunal Ahirrao on Nov 8, 2017

I want to use Flash memory to store values in runtime. But I don't know the how much my code size would be and fill the flash. So I thought instead change the Code memory address starting address and use memory above this starting address. But I don't know how to do this. I am using STM32F030R8Tx and IDE is SWSTM32(Eclipse). Please guide me. 

I am using STM32 EEPROM Emulation as shown in app note to store values in flash in runtime.  

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