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STM32L162 not remapping SystemMemory to 0 during bootloader reset

Question asked by 3ftins on Oct 27, 2016
Latest reply on Oct 27, 2016 by Clive One
I have implemented the following code I found on this forum to execute the bootloader with register addresses changed to be for the STM32L162 part. I am developing with IAR tools.

        LDR     R0, =0x40023820 ; RCC_APB2ENR, enable APB2 clock so we can write SYSCFG_MEMRMP register
        LDR     R1, =0x00000001 ; set Bit 0 SYSCFGEN: System configuration controller clock enable
        STR     R1, [R0, #0]
        LDR     R0, =0x40010000 ; SYSCFG_MEMRMP
        LDR     R1, =0x00000001 ; remap ROM at zero
        STR     R1, [R0, #0]
        LDR     R0, =0x00000000 ; should be System Memory since we mapped it to 0
        LDR     SP, [R0, #0]    ; assign main stack pointer
        LDR     R0, [R0, #4]    ; load bootloader address
        BX      R0

System Memory start address is 0x1FF00000 which I did try hardcoding in to load the SP and bootloader address. When I did it this way I could see the above code being executed, the SP was correct, the bootloader address was correctly loaded but the bootloader didn't execute, instead it simply booted the application.

I changed the code to the above where I load the SP and bootloader address from location 0x00000000 which should be remapped to System Memory but when I checked the SP it was for the application (Flash memory).

So it appears by the point I am ready to jump to the bootloader the remap of System memory to 0x00000000 has not taken affect although I can see by checkging the register contents of SYSCFG_MEMRMP that MEM_MODE is set to 0x01.

Am I missing any setup steps?