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STEMWin.GUI_MULTIBUF_Begin flickering

Question asked by Beck.Karl_Michael on Aug 26, 2016
Latest reply on Aug 29, 2016 by Beck.Karl_Michael
After including some time critical realtime process to the mcu application which also handels a display flickering occurs. (bad idea i know)

I found that the flickering occurs when the GUI_MultiBuf_Begin function is called.

I never implemented a double buffer but thinking a bit deeper into it, it's a legible question if it's really necessarry for this function to do something which causes flickering...

I made an experiment where the GUI_MultiBuf_Begin runs through without getting interrupted by the realtime process and the flickering is nearly gone.

Maybe would be a legible question to segger what the heck they are doing in this func to cause flickering.

Any ideas? 

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