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0-wait state

Question asked by matt on May 10, 2012
Latest reply on May 10, 2012 by Clive One

I am evaluating the SMT32F407 and I am wondering how it is possible to execute code from flash with 0-wait state. In the datasheet on page 67 it is described that the number of wait states it 5 at the maximum CPU frequency. It is noted that the ART accelerator is capable of compensating these wait states since there is a 128 bit cache. When using 32-bit instructions, only 4 instructions can be stored, which is not enough to compensate for 5 wait states.

Can someone explain me how this is possible?

Thanks in advance!