2025-09-25 8:25 AM
We’re enjoying working with TouchGFX, but we’ve encountered a challenge: our projects are stored in the WSL filesystem which uses UNC paths (e.g., \\wsl$\). Currently, TouchGFX Designer doesn’t seem to support UNC paths making it cumbersome to make changes to our project. Right now we have to store a second copy of the project on the Windows filesystem in order to use TouchGFX Designer resulting in extremely slow compilation times due to the virtualized file system boundary.
Would it be possible to add UNC path support in a future release? This would greatly improve our workflow and integration with WSL environments.
2025-09-26 2:08 AM
Hello @LVoze.1,
Thanks for your interest in TouchGFX, regarding UNC paths we currently have no plans to support it, but you can try to use symlinks.
BR,
2025-09-29 4:02 AM
Hi.
Could you try if the subst command works for you, or mapping to the linux root.
Both methods suggested here:
https://superuser.com/questions/1738361/how-to-mount-a-wsl2-folder-as-a-network-drive-in-windows-10
Best Regards
2025-10-10 11:15 AM
Hi Louis,
That's disappointing considering it's supported in CubeMX. Having to maintain two separate projects on different drives is a significant productivity loss in our team. Each change we want to test has to be pushed to version control and pulled in order to be compiled on the WSL project before flashing. This is very time consuming and also leads to mistakes when having multiple projects open at the same time. Containerized toolchains is becoming more and more popular these days and this directly opposes this new paradigm.
Symlinks and subst is not a valid workaround as many companies limit Administrator access on company systems for security purposes.
I urge you to reconsider this feature.
Thank you for your consideration,
Lukas