2025-10-07 5:44 AM - edited 2025-10-07 5:44 AM
Hi,
I would like to manage .bmp (with alpha channel for transparency) stored in flash and show it as it was included in the application via Touchgfx designer.
In other words I would like to customize my application with this bitmap simply uploading the bitmap and not flashing the whole application
At the moment I am able to load from usb .bmp file and store it in a memory portion of the internal flash working as a storing device.
I understand it is possibile to manage dynamical bitmap via the useful tutorial I found in the documentation, but I don't know if it works with .bitmap with alpha channel.
Do you have any suggestion for me?
Best regards.
Davide