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Manage .bmp with alpha channel

DVill
Associate II

Hi,

I would like to manage .bmp (with alpha channel for transparency) stored in flash and show it as it was included in the application via Touchgfx designer.

In other words I would like to customize my application with this bitmap simply uploading the bitmap and not flashing the whole application

At the moment I am able to load from usb .bmp file and store it in a memory portion of the internal flash working as a storing device.

I understand it is possibile to manage dynamical bitmap via the useful tutorial I found in the documentation, but I don't know if it works with .bitmap with alpha channel.

Do you have any suggestion for me?

Best regards.

Davide

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