2024-11-08 02:32 AM
When I try to "Program and Run Target" I get the following in the log window:
Compile
make -f ../gcc/Makefile -j8
Reading TouchGFX/application.config
Reading TouchGFX/target.config
Compiling Core/Src/main.c
Compiling Middlewares/Third_Party/FreeRTOS/Source/croutine.c
Compiling Middlewares/Third_Party/FreeRTOS/Source/list.c
Compiling Middlewares/Third_Party/FreeRTOS/Source/queue.c
Compiling Middlewares/Third_Party/FreeRTOS/Source/tasks.c
Compiling Middlewares/Third_Party/FreeRTOS/Source/timers.c
Compiling Middlewares/Third_Party/FreeRTOS/Source/CMSIS_RTOS_V2/cmsis_os2.c
Compiling gcc/Middlewares/Third_Party/FreeRTOS/Source/portable/MemMang/heap_4.c
Core/Src/main.c:23:10: fatal error: fatfs.h: No such file or directory
#include "fatfs.h"
^~~~~~~~~
compilation terminated.
However, the lines in main.c around the one reported as causing the error are:
/* USER CODE END Header */
/* Includes ------------------------------------------------------------------*/
#include "main.h"
#include "cmsis_os.h"
#include "libjpeg.h"
#include "app_touchgfx.h"
/* Private includes ----------------------------------------------------------*/
/* USER CODE BEGIN Includes */
/* USER CODE END Includes */
What am I missing here? None of the includes pull in fatfs.h and FATFS is disabled in the .ioc
Solved! Go to Solution.
2024-11-26 12:42 AM
Thanks, I did get it going by importing the .cproject and then building. I suspect it wasn't building in Designer as I had moved the project and files need regenerating.
2024-11-08 05:28 AM
Hello @CTapp.1 ,
Can you share your main.c file up to line 30?
Can you do a global search on your project to check for the file fatfs.h?
If you find the file fatfs.h, can you check your include path to see if it is part of the included files?
Regards,
2024-11-08 08:47 AM
Thanks - on further investigation, the project somehow has two Core folders and I was looking at the one that wasn't being used during the build!
I am trying to move a project from one machine to another - the TouchGFX project opens (and upgrades) ok, but how do I use the .cproject to build in STM32CubeIDE?
2024-11-11 05:48 AM
Hello @CTapp.1 ,
In STM32CubeIDE, the .cproject file is used internally by the IDE to manage the build configuration and settings for your project. You don't directly interact with the .cproject file to build your project; instead, you use the IDE's graphical interface to configure and build your project.
Regards,
2024-11-25 06:32 AM
Hello @CTapp.1 ,
Have you been able to move forward on your issue?
Regards,
2024-11-26 12:42 AM
Thanks, I did get it going by importing the .cproject and then building. I suspect it wasn't building in Designer as I had moved the project and files need regenerating.
2024-11-26 07:52 AM
I am glad to hear that! :smiling_face_with_smiling_eyes:
Don't hesitate if you have other question regarding TouchGFX!
Regards,