STM32 MCUs TouchGFX and GUI

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Forum Posts

Join the TouchGFX contest now!

Hey everyone, for those who haven't seen the announcement in the community blog, I'm also announcing this here :) We're launching a contest focused on custom containers!  Custom containers have been a hot topic on our forum, and we love seeing the en...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Graphics UI

Hi Team,Am working with STM32L4F9 Discovery boardGenerated code for sample UI with emWin and added to GUI code...trying to explore the GUI apis and using it,but i could not use them properly.........I found a PDF STemWin532 and it was pointing to som...

AGumm by Associate II
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Shape-Widgets in TouchGFX?

The knowledge base text in widget->Circle shows 4 widgets (Box, Box with Border, Line and Circle) on the SHAPES, and the text indicates: "The Circle is located under Shapes in the TouchGFX Designer."Sorry, but, where is Shapes on the TouchGFX Desig...

DAmig by Associate II
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Resolved! How do I determine which container is being pressed

To implement something like iconview in emwin,I created a​ Custom container,consist of a image and textarea. name as a icon.Then,create 2 screen .The screen1 use SwipeContainer ,whitch add 12 icon.Q1:How do I determine which icon is pressed?Q2:How do...

lxw by Senior
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Problem with transitionCallback

Hi everyone,i enable touchgfx in my project starting with cubeMX.But it doen't run touchgfx.I use MDK-ARM5 with uKeil.In debug i see that after this instruction (inside gui_generated/common/FrontendApplicationBase.cpp)transitionCallback = touchgfx::C...

apll by Associate II
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