STM32 MCUs TouchGFX and GUI

Discuss STM32 and TouchGFX implementations, including configuration, debugging, and optimization.

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Forum Posts

TouchGFX CONTEST RESULTS: Congratulations!!

Hello community!On March 18, we launched a TouchGFX Contest that had for goal for us to see our community's skills and creativity. This contest ended on May 2.We received several interesting projects, and it is now time to announce the winners! Our h...

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Bug in ItemSelectedCallback of ScrollList

The version of touchGFX Designer is 4.13.0.I use the function "setItemSelectedCallback" of ScrollList .ScrollList have 5 items. And display mode is no circular.In callback fucntion "scrollList1ItemSelectedHandler". When I click the item one by one, a...

Wrend.1 by Senior
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Resolved! [ ToucgGFX ] Issue when display string in TextArea

Hello, I'm trying to display a random String in TextArea.But when I call this function, there is too much ???? was displayed.Below is my code, anyone can tell me what's wrong?Many thanks, Hieu const char * test = "Hello World"; Unicode::snprintf(Roo...

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Resolved! Firmware crashes with dynamicBitmap in TouchGFX

I'm using TouchGFX's dynamicBitmaps to load an image that I have in a buffer.The problem is that, even just using the example I found at this link https://support.touchgfx.com/docs/development/ui-development/touchgfx-engine-features/dynamic-bitmaps:B...

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Luca G. by Associate III
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Resolved! [TouchGFX]The effect of "change screen" function in PC simulation and development board is not consistent

I add a function like "application().gotoScreen_startScreenSlideTransitionWest();"It works well in PC​ simulation,but it works in real board like the "application().gotoScreen_startScreenNoTransition".Maybe it need some setup to make it works in ​dev...

Wrend.1 by Senior
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problem with touchgfx and iar in cubemx 6

helloi use cubemx6 and iari create project with touchgfx in cubemx 6 and generate code in touchgfx fileWhen I compile there, there are several errors if this was not the case in the previous version of cube (v5).how to resolve this?

M3R by Associate II
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