STM32 MCUs TouchGFX and GUI

cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

X-CUBE-TOUCHGFX 4.24.2 is out!

TouchGFX 4.24.2 is now out. Please follow this link to download it.Release details: Release date: December 18th, 2023 New TouchGFX Core Features: Added libraries for cortex M55.We're happy to share a new TBS in the TouchGFX Designer based on this co...

OsmanSOYKURT_0-1734955106312.png

TouchGFX documentation feedback

We wish to always improve our documentation. The best reviews and critics always come from the people that read it, so we would like to use this post to collect your thoughts and feedbacks. Please share what you like, dislike, what you think is missi...

Share your Custom Widgets!

When creating a UI project, you may need widgets that are not part of the TouchGFX library. To create your own graphical element, the TouchGFX team suggests using the Custom Container approach. Since TouchGFX 4.20 it is possible to export and import ...

Resolved! How to add STemWin library to a new project?

Hi,I have a new project which uses the TIMER8 in Encoder mode. The app works pretty nice, but I need to display the encoder pulses/frequency of the input signals on the LCD. I am using STM32H747I-DISCO board. I do not want to use any OS. So, my simpl...

Louie88 by Associate III
  • 1291 Views
  • 5 replies
  • 0 kudos

TouchGFX function stay blocked in a function of dma.c (dma.o code). So model tick is no more executed. Previously blocked in OSWrappers::takeFrameBufferSemaphore().

Previously I had a problem of semaphore, touchgfx was waiting for a semaphore that never come ( in function takeFrameBufferSemaphore osSemaphoreAcquire(frame_buffer_sem, osWaitForever))We use touchGFX with a LPC mcu and we still use version 4.9.10 - ...

JNico.2 by Associate II
  • 589 Views
  • 4 replies
  • 0 kudos