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In fact there IS A BUG during stm32l496 + TouchGFX(4.15, Freertos & No dma mode)

kgai
Associate III

Just like this link

https://community.st.com/s/question/0D53W00000AYdlzSAD/basic-touchgfx-application-dont-work

when anyone start a basic touchGFX project with stm32l496 , using Freertos & no dma mode, u will get TouchGFXHAL::flushFrameBuffer never called because of endless waiting for dma unlock.

if u set lockDMAToFrontPorch(false); than it works but you will lost right refresh freq because the engin will create one frame after another and never pause, even u just called touchgfx::OSWrappers::signalVSync() one time.

and no one give an anwser by far. good job.

1 ACCEPTED SOLUTION

Accepted Solutions
Martin KJELDSEN
Chief III

I'll try to take another look at this, hopefully tomorrow.

View solution in original post

2 REPLIES 2
Martin KJELDSEN
Chief III

I'll try to take another look at this, hopefully tomorrow.

it was so strange that after I post this question it works as expected now. I will check my project in detail.​