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Run TouchGFX Simulator on CUBEIDE.

FDigi
Associate III

Hi everyone,

I'm trying to compile the touchGFX project (Simulator only) using the GCC Cross toolchain from the CUBEIDE but after importing the project to my workspace the build button is not enable.

I wonder if an additional configuration or compiling tool is needed.

2 REPLIES 2
LDoyl.1
Associate II

dumb question but maybe relevant. Did you select a MCU or eval board? I almost have a project compiling for the STM32F469i-Disco board running under FreeRTOS with TouchGFX goodie for testing. Note there are some things that need to be done manually I found in a video from Martin (ST). I am trying to find it again. Once you start compiling you will need to remove some items from the build in the project explorer as there are some double definitions and at least one simulation file.

Romain DIELEMAN
ST Employee

Hi,

I have never done it, so I need a bit more information ^^.

I suppose that you have modified the build setup within CubeIDE? You changed the initial build command to the simulator command "make -f simulator/gcc/Makefile -j8" (with I suppose "make -f simulator/gcc/Makefile assets -j8" beforehand) ?

0693W000004IegxQAC.png

What changes have you done exactly?

/Romain